Manual

 

Objective:


  • Destroy enemy ships with your weapons.
  • Collect power-ups throughout the map.
  • In "Fracture Ball" mode, pick up and shoot the ball into the opposing team's goal to score.

Ship Controls:


  • Arrow Keys: Forward/Reverse thrust. Left/Right rotation.
  • X: Fire primary weapon (bullets).
  • Z: Fire secondary weapon (bombs).
  • Shift: Place stationary mine.
  • A: Fire special weapon, such as MIRV missiles (if available).
  • S: Place special mine, such as Shard Mine (if available).
  • D: Fire area weapon, such as Ripper Field (if available).
  • C: Fire repulsor (if available).

Fracture Ball Controls:


  • Z: Shoot the ball (if held).

Spectator Controls:


  • ESC: Enter spectator mode (free roaming).
  • Arrow Keys: Move camera (in free roaming mode).
  • Space Bar: Cycle between players to follow.
  • Enter: Exit spectator mode (if match is not in progress).

Ships:

Hornet

The most technologically advanced fighter ship of the Terran race. Fires laser particles and bombs using its internal Nuclear-powered particle accelerator. The Terran spaceships also has access to their signature MIRV missiles that inflicts massive damage on their opponents, capable of 1-hit-KO if all sub-missiles strike the same target.

Skithist

The namesake battle ship of the Skithzar fleet. The Skithist is capable of firing dual bio-chemical projectiles using its twin cannons. Specializing in area control, the Skithist has an arsenal of special weapons that excel in enclosed spaces.


Power-Ups:

Repulsor

Equips your ship with one round of Repulsor. The repulsor generates a force field that instantly repels all projectiles, mines, and enemy ships away from your ship. Use it as a last line of defense to keep your ship alive. Alternatively, use the Repulsor as an offense tool to push your opponents into mines and projectiles!

Special Weapon

Equips your ship with one round of special weapon (such as MIRV for Terran). See Weapons Guide for detailed descriptions.

Special Mine

Equips your ship with one round of special mine (such as Shard Mine for Terran). See Weapons Guide for detailed descriptions.

Area Weapon

Equips your ship with one round of area weapon (such as Ripper Field for Terran). See Weapons Guide for detailed descriptions.


Weapons Guide:

MIRV

Terran's signature MIRV missiles is a 2-phase projectile that ejects 5 sub-missiles from a single carrier missile to inflict massive area damage. If aimed with precision (or comboed with a well-timed Repulsor), the MIRV is capable of 1-hit-KOing the target ship if all sub-missiles strike at the same time.

Shard Mine

The Shard Mine is capable of dealing massive primary and secondary damage as it releases shard fragments in all directions upon detonation. A well-placed mine against the corner of a wall could set a deadly trap for your opponents.

Ripper Field

A unique EMP-style weapon that instantly deals 500 damage to all other ships within its blast radius. Ideal for close-quarter combat scenarios or used as a finisher to quickly end the duel in your favor.

Shard Bomb

Skithzar's shard bomb is a high-velocity projectile that releases multiple shrapnels upon explosion. This weapon is particularly deadly in enclosed spaces.

Cluster Mine

The Cluster Mine deploys in a hexagonal pattern covering a wide area, which is very useful for deterring enemies in pursuit, and for setting up a counter-attack.

Scatter Shot

The Scatter Shot instantly sends deadly shards in all directions. This weapon is best fired in tight spaces or corners to maximize the number of hits on opponent ships.