Manual
Objective:
- Destroy enemy ships with your weapons.
- Collect power-ups throughout the map.
- In "Fracture Ball" mode, pick up and shoot the ball into the opposing team's goal to score.
Ship Controls:
- Arrow Keys: Forward/Reverse thrust. Left/Right rotation.
- X: Fire primary weapon (bullets).
- Z: Fire secondary weapon (bombs).
- Shift: Place stationary mine.
- A: Fire special weapon, such as MIRV missiles (if available).
- S: Place special mine, such as Shard Mine (if available).
- D: Fire area weapon, such as Ripper Field (if available).
- C: Fire repulsor (if available).
Fracture Ball Controls:
- Z: Shoot the ball (if held).
Spectator Controls:
- ESC: Enter spectator mode (free roaming).
- Arrow Keys: Move camera (in free roaming mode).
- Space Bar: Cycle between players to follow.
- Enter: Exit spectator mode (if match is not in progress).
Ships:
Hornet
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The most technologically advanced fighter ship of the Terran race. Fires laser particles and bombs using its internal Nuclear-powered particle accelerator. The Terran spaceships also has access to their signature MIRV missiles that inflicts massive damage on their opponents, capable of 1-hit-KO if all sub-missiles strike the same target. |
Skithist
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The namesake battle ship of the Skithzar fleet. The Skithist is capable of firing dual bio-chemical projectiles using its twin cannons. Specializing in area control, the Skithist has an arsenal of special weapons that excel in enclosed spaces. |
Power-Ups:
Repulsor
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Equips your ship with one round of Repulsor. The repulsor generates a force field that instantly repels all projectiles, mines, and enemy ships away from your ship. Use it as a last line of defense to keep your ship alive. Alternatively, use the Repulsor as an offense tool to push your opponents into mines and projectiles! |
Special Weapon
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Equips your ship with one round of special weapon (such as MIRV for Terran). See Weapons Guide for detailed descriptions. |
Special Mine
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Equips your ship with one round of special mine (such as Shard Mine for Terran). See Weapons Guide for detailed descriptions. |
Area Weapon
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Equips your ship with one round of area weapon (such as Ripper Field for Terran). See Weapons Guide for detailed descriptions. |
Weapons Guide:
MIRV
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Terran's signature MIRV missiles is a 2-phase projectile that ejects 5 sub-missiles from a single carrier missile to inflict massive area damage. If aimed with precision (or comboed with a well-timed Repulsor), the MIRV is capable of 1-hit-KOing the target ship if all sub-missiles strike at the same time. |
Shard Mine
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The Shard Mine is capable of dealing massive primary and secondary damage as it releases shard fragments in all directions upon detonation. A well-placed mine against the corner of a wall could set a deadly trap for your opponents. |
Ripper Field
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A unique EMP-style weapon that instantly deals 500 damage to all other ships within its blast radius. Ideal for close-quarter combat scenarios or used as a finisher to quickly end the duel in your favor. |
Shard Bomb
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Skithzar's shard bomb is a high-velocity projectile that releases multiple shrapnels upon explosion. This weapon is particularly deadly in enclosed spaces. |
Cluster Mine
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The Cluster Mine deploys in a hexagonal pattern covering a wide area, which is very useful for deterring enemies in pursuit, and for setting up a counter-attack. |
Scatter Shot
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The Scatter Shot instantly sends deadly shards in all directions. This weapon is best fired in tight spaces or corners to maximize the number of hits on opponent ships. |